One of the characters I did for Diablo 2 Resurrected, and totally missed to post 😃 It was a pleasure to work with super professional team at Blizzard Entertainment. Taking into account a huge time difference between USA and Eastern Europe, I was art directing a team of artists in the BlackLab Studio, and in parallel, doing my own part of the art, it was pretty easy to communicate and deliver many awesome characters
Also, including an image to video AI generation tests. As Im far from animating, seems pretty simple tool for my character renders presentation. Pretty hard to control the result though, and makes you iterate a lot to get something descent.
What do you think?